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You can also put six belts onto every show as opposed to four from last year, and promos now have more focus on recent events that have taken place, such as losing the title or wanting a rematch. The Money in the Bank allows you to cash in against any champion, and you can choose which superstars will challenge in different belt categories. WWE Universe has always been a favourite of mine, and with the new improvements it’s the best it’s even been. It’s fun to relive his career, and a nice reminder that nice guys don’t always finish last. Each match has certain stipulations you have to complete, matching what happened when they took place on TV. Watching the segments hosted by Bryan in between matches is lovely because he’s such an endearing human being. Daniel Bryan has had one of the most tumultuous careers which has seen him reach the highest heights and the lowest lows. If you’ve purchased the Wooo! Edition or pre-ordered to get Rey Mysterio, there are two towers centered around them.ĢK Showcase is back, and I can’t think of a superstar more deserving. Each tower has a different theme, such as the British Invasion which sees you fighting five British Superstars like Tyler Bate, Pete Dunne, and the British Bulldog. 2K Towers is a simple yet fun addition that sees you fighting through a handful of superstars to acquire VC to spend on unlocking new wrestlers and stats for your created superstar. WWE 2K19 has so many different modes that there’s no way you could get bored. There are brand new 5-man matches too, and once again you’re given a whole new range of match options to enjoy.
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There’s less lag (if any) and you can change your focus to another wrestler without the action becoming messy. There are loads of new options for 6-man and 8-man matches, such as Ladder Tag and 4-way Tags, but on top of the additions the stability of having so much happen on screen is much better. Despite this, fighting on top of the cage harks back to older titles, whereby you can use moves to drop opponents through the top into the ring, and you can also start your ascension to the top from any direction as opposed to the left and right sides of the cell. Now you can use standard moves to break out, but it’s still awkward moving around between the ring and the cell. One of the main problems people had was having to use an OMG move to get to the outside of the cell. It allows you an opportunity to turn the tide of battle by getting the edge on your opponent if you’ve been suffering from a string of heavy attacks.Ĭertain match types have seen minor improvements, like Hell in a Cell.
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There are two levels to the Payback System, and the more damage you take the level will increase from one to two. For example, if you get hit with a Superman Punch by Roman Reigns, the Resilience perk will let you instantly kick out of a pin, or if you like to play dirty, you can spit mist into your opponent’s face a-la The Great Muta. The new Payback System is a wonderful addition because it gives you a couple of tools to take into battle which add to the realism. Learning exactly when to hit R2 to land a reversal may take time, but it feels much fairer, and there’s no chance an opponent will reverse every move you pull off due to the limit placed upon them. It’s difficult to find the right balance between simulation and entertainment, mainly because wrestling is all pre-determined in reality, so how do you find an acceptable level in which to build on? Striking has more impact, with each doing the right kind of damage to stun opponents and break any opportunity they may have in reversing, and when you grapple, moves will keep the action flowing as it would on RAW or Smackdown. One of the most noticeable things in WWE 2K19 is how much the actual wrestling has been improved. There are still some issues, but this year’s entry is much stronger, and finally feels like 2K Sports is taking note of what the fans want and fixing what the community has been struggling with. WWE 2K19 is a much better entry, fixing grappling and striking to a point it feels really good to play, and adding modes that actually make you interested in them without them feeling redundant in the grand scheme of things. Since 2K acquired the WWE franchise, the games have always failed to transition to something that the fans are happy with, and it’s not about being picky or ungrateful – WWE 2K has harboured many problems, such as empty career modes, dreadful commentary, janky transitioning in matches, and a plethora of bugs that ruin the magic of wrestling on the greatest stage. It must be tough releasing a game annually, especially when the game you’re releasing has had its problems over the years.